This page is a repository for random game design ideas / docs of mine that are mostly unimplemented, but at least somewhat readable (most of my docs are in “brainstorm” format that only makes sense to me).
If anyone ever steals any of these ideas I'd be absolutely thrilled and honored, be sure to let me know :) [translation: I am a firm believer that (unimplemented) ideas are useless, hence why I dump them here for entertainment value.]
Turn based strategy: greed
Realtime strategy: consumed by greed
More ideas on my game design experiments page.